I've come across what I view as an increasing problem in 'quest' shows, at least here in the US.
Now, I tend not to watch quest shows, as a rule. As I may have said here before, I have way too many childhood memories of shows cancelled well before the goal is even in sight, or sometimes tantalizingly close. But now I have a new bug-a-boo, and its sadly a result of good writing practices.
They are tech and wealth-stacked, armored on levels physical, legal, and public opinion, and no one in their evil organization objects in the slightest to instantly carrying out the most ruthless of orders. Which is fine. They're bad people. They should be like this.
You don't want bad guys who overlook something obvious or who are incapable of seeing through a clever ruse. You don't want a Power Rangers villain, unless you're watching PR (which I do). So failing to move on an opportunity to hit the heroes and doing it as hard as possible should not be in them. Gone are the days of serial movie stupidity and 'what can they do?' shrugging off the threat, and we are well rid of all this.
But now, the pendulum has IMO swung way too far in the other direction. Colony and the V Reboot are two examples. In their effort to remove their antagonists from making moronic errors, the writers seem to find themselves trapped. These villains check back right after having left. Again, bad people do these things. But in having left Doofenshmirtz in the dust, they picked up an annoying young couple named Mary Sue and Marty Stu, villain style. Since they have shown their big bads and their thugs to be so incredibly efficient, they now seem to feel they are constrained in having them make allowable even sensible mistakes. They have stopped making the errors that no one would ever make, and shifted to a realm where they can no longer have them not tumble to a hero's scam, also avoiding the problems that no one can ever avoid. It eventually becomes impossible to not only see how the heroes could ever prevail, it becomes illogical to think that they could even bloody these villains' noses or so much as dodge one blow. The heroes are flawed and human, the villains are machines with the mantra 'Nope Thought Of That Too!' embedded into their DNA strands. For those that watch The Walking Dead, the upcoming Negan is likely made whole-cloth out of this trope.
So when the Chief's delusion undoes his majestic ambitions, when all-seeing Anna can't bear to tell him this, and when the Professor tries to rape a Human Blender always set to Puree, I can say only this :
Domo Arigato, Okamoto-Dono. For showing us a villain can have it all, and still fall flat on their face--after decapitation, of course.